Person in headphones working at a screen, lit by purple light

Tools that hold
the change in place.

Tools that hold
the change in place.

(Products)

Software · Toolkit

Strategy decays after the handover. So we build software that keeps good decisions working — and share the tools we use to find them.

Strategy decays after the handover. So we build software that keeps good decisions working — and share the tools we use to find them.

Why a strategy studio builds software

The Studio finds the lever. The software holds it in place.

We kept watching good strategy decay after the handover. The workshop agreed one thing, and the spreadsheet quietly did another. So we build tools that hold the decisions in place: one owner for each fact, a visible consequence before each action, and numbers that explain themselves.

A drafting table and chair in a quiet studio, in black and white

Software

Strativarius Suite

One workspace for your team, your customers and your money — with nothing lost between tools.

People, customers, projects and finance controls in one permission-aware workspace. Every fact has one owner, every number explains where it came from, and every promise to a customer becomes a task someone owns.

Tender Intelligence

Find the opportunities that suit your business, and manage them from bid discovery to delivery.

The problem is rarely a shortage of tenders. It is deciding which ones deserve the effort — then keeping every bid, document and deadline together until the work is delivered.

Education portal

Help your children get the best out of education.

A portal for families and schools, designed around how children actually learn and how the adults around them can help.

More products will join as we build them.

The toolkit

The tools we use to find the lever. Yours to use.

The tools we use to find the lever. Yours to use.

Free templates from our practice. Each comes blank, with a worked sample so you can see what good looks like. Print them at A3, or put them on a wall.

Free templates from our practice. Each comes blank, with a worked sample so you can see what good looks like. Print them at A3, or put them on a wall.

Mapping

Customer journey map

Walk one person’s experience from first notice to first use — what they do, think and feel — and find the smallest change that makes the next step easier.

Mapping

Service blueprint

See everything behind an experience: what customers see, what staff do in and out of view, the systems beneath, and where it breaks.

Understanding

Empathy map

Capture what someone says, thinks, does and feels — from evidence rather than assumption.

Mapping

Stakeholder map

Put the customer at the centre and map everyone who shapes their experience, and the tensions between them.

Understanding

Needs statements

Turn research into statements a team can design against: one person, one need, one benefit.

Deciding

Prioritisation grid

Place ideas by their value to the customer and their ease of delivery, so the debate is about evidence, not preference.

Deciding

Assumptions and questions

Write down what the plan quietly depends on, and test the risky, uncertain assumptions before you build.

Aligning

Hopes and fears

Open a project by naming what the team hopes for and fears, then turn the fears into working agreements.

These methods come from the wider design-thinking tradition. The versions here are our own; the samples are illustrative, not client work.

Begin

Want help using them? Bring us the problem.

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